It is possible to know when a part in studio has been created?

I might start creating a plugin, and currently, I need to know when a part is created or inserted in Studio, however, I dont know if it’s possible to do that, and I don’t know anything about plugins, so i would like to know if this is possible to do, thanks for reading :+1:

You can use game.DescendantAdded(object) function to detect whenever something is added, then check if it’s a part, by doing if object.ClassName == "Part" then.

That event fires in other scenarios too:


@Conejin_Alt - it doesn’t look like this is currently possible. Check out the feature request I linked above for more information :slight_smile:

Looks like your question has also already been asked and answered here too:

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