Hey so I made this cutscene where the boy grabs a teddy bear during the scene but the teddy bear wont weld to the boy’s hand, anyone know why.
Here’s the script if needed
local playButton = script.Parent
local camera = workspace.CurrentCamera
local rig = workspace.Boy
local teddyBear = workspace.Teddy
local animationId = "rbxassetid://136167262745204"
local animationSpeed = 0.25
local function playCutscene()
playButton.Visible = false
local humanoid = rig:FindFirstChild("Humanoid")
if humanoid then
humanoid.PlatformStand = true
end
local originalCFrame = camera.CFrame
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = workspace.CutsceneCamera.CFrame
local animator = rig:FindFirstChild("Humanoid"):FindFirstChild("Animator")
if animator then
local animation = Instance.new("Animation")
animation.AnimationId = animationId
local track = animator:LoadAnimation(animation)
track:AdjustSpeed(animationSpeed)
track:GetMarkerReachedSignal("GrabTeddy"):Connect(function()
if teddyBear:IsA("Model") and teddyBear.PrimaryPart then
local teddyPrimary = teddyBear.PrimaryPart
local leftHand = rig:FindFirstChild("LeftHand")
if leftHand then
teddyPrimary.CFrame = leftHand.CFrame
local weld = Instance.new("WeldConstraint")
weld.Part0 = teddyPrimary
weld.Part1 = leftHand
weld.C0 = teddyPrimary.CFrame:Inverse() * leftHand.CFrame
weld.Parent = leftHand
print("Teddy bear successfully welded to LeftHand!")
else
warn("LeftHand not found in the rig!")
end
else
warn("Teddy bear does not have a PrimaryPart or is not a model!")
end
end)
track:Play()
track.Stopped:Wait()
end
camera.CameraType = Enum.CameraType.Custom
camera.CFrame = originalCFrame
playButton.Visible = true
end
playButton.MouseButton1Click:Connect(playCutscene)