I’m not sure about what the technical challenges are with making this happen, but discrete graphics options has been the standard in… almost any game released in the last 10 years. I don’t really see why roblox is content with keeping simply the bar and automatic toggle.
Automatic settings as the default with the option to press a button next to it to expose discrete graphics options would allow for the best ux. Automation can only do so much, I mean, look at moderation, specially with something as subjective as “looks”.
Per-game graphics profiles would also be amazing with this, but even just getting a proper reason as to why we don’t have discrete graphics options itself seems to be an uphill battle. I do not consider it being a “kid’s” platform as a proper reason, fortnite and minecraft are prime examples of games that have these settings while being primarily targeted towards kids/teens.