A pvp team strategy MOBA game where theres two teams and both have their own base and their Crystal Nexus to protect. To win, they need to destroy their towers in order to reach inside their base and get their Crystal to win. They’re more than 15 Rankers/Fighters to play as and each them has their own roles such as Meleed, Ranged, Mixed, and Support
But most of them are unlockable so you can either get more RP (Which you can earn it from winning the game match) and then head to the Spinning Roll to get random Ranker or Skin with RP or buy them with Robux.
In match, they’re 3 lanes between their bases, Bottom lanes, Middle lanes and Top lanes and it will show what kind of lane is good for a role of each Rankers
Between the Lanes are Jungles with mysterious monsters and giants and the creatures in each lanes are called Minions. If you kill them or a player, you’ll earn more Money for the shop behind your base that gives you an item or an upgrade for health, armor and speed
Goal is to reach to their base and get their crystal and win. Stay behind your minion and let them attack the tower for you because they do more damage to towers.
omg thank you so much for reading this. I hope you enjoy my Moba game and lemme know how was it and lemme know if there’s anything to improve
Half of Rankers are Fully voiced and they have announcer voice in match. My friends and the voice actors worked really hard to help me for this game. Ty for reading!!
Oh would do like the map to look more realistic? I’m sorry to hear you didn’t like it, if you would like to help us or tell us more improvement in private, please contact us and join our dis link below if you want
Really sucks you didn’t like it, like a fist punch in a gut. I feel like I can’t do anything right, once a failure always a failure
Hmm… I tried that game, and didn’t understand it much. I used to be League and Smite player, but this game didn’t catch me. There’s lot of text, your GUI is not correctly positioned which makes kind of mess on 2K monitor. I’ve met one minion and almost got killed by this one specific minion. Towers don’t look like towers? Not gonna lie I was a little bit lost in this game.
I think a little rework of the GUI could help the game, some characters seem to be boring, for example Darwin, his hook is super slow which has no usage in fight and outside fight, give him some speed so he could use it as a tool for running away. Don’t know what was his ultimate but second spell has done more damage than his fourth, so I suppose his second spell was an ultimate?
Everything has so much redundant detail, even lobby seemed little bit of mess.
Don’t take me as someone who is trying to attack your project, I’m trying to specify what could make some of us feel lost and help you solve this in the future, so your project could get bigger attention, since it has some potential.
Actually that gui is simply made from me and my friends for Voice command and currently fixed the position. Just because it’s from the Toolbox, doesn’t mean most models weren’t made by me since mostly I started with part scratch and adding more parts into a map model and other models. The Trees and the crystals and turrets are the only one that is free models. My friend made that campfire and crate and the Menu Lobby those swords and the Buildings around the Lobby are the only one that are free models. I only took some of them from free models and I made sure none of them have virus. I’ll either replace or redesign the free model if it bothers them that its a free model thinking that I’m lazy
You don’t have your own style, so everything is mixed up, the very essence of a good game and its personality and we can see it very well, the two buildings and even everything around them don’t have exactly the same style !