I've heard you could get more Robux (on sales) by prompt purchasing premium or adding premium benefits

I’ve heard you could get more Robux (on sales) by prompt purchasing or adding premium benefits.
I don’t know if this is true, I’ve heard it, and if it’s true, how do I do it?

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I think you’re talking about Premium Payouts. If that’s the case, it’s pretty simple.

Premium Payouts allows developers to earn more robux by just having premium users play their game. That’s it. The more premium users play your game, the more you earn. You can encourage players to purchase premium if they don’t have it with PromptPremiumPurchase(), which is what you said above. To encourage more premium users to play, you should add premium benefits, basically in game perks exclusive to those with a premium membership.

Contrary to what you said, you earn robux from sales, premium users don’t need to purchase something in your game with robux to earn some from Premium Payouts.

Also, just note that only games that aren’t paid access benefit from Premium Payouts.

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Also!
Another question, did Roblox added more value to the tax?
image
I was expected to get 66K,
I just received this: image

The marketplace fee has been unified, meaning that you no longer need premium to get 70% of robux instead of 10%. Everyone gets 70% now. So no, they didn’t, as far as I’m aware.

So than, why I just received 26K if the 70% of 66K it’s clearly no 26K
It would be like 46K

That is an estimate, not really the amount you earned.
The extension you are using calculates the amount you earned by multiplying all of the sales with the gamepass price, and it does that for every gamepass.
If you changed your gamepasses price that will usually happen, (and you have to take into account that it takes 3 days for the purchase to unpend).

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I just got to know this, and this makes some developers in trouble. Some developers used copyright claim in their game, usually meaning to non-profit. But this thing now uh… I have nothing to say.