Currently I am working on a sort of sci-fi hallway/interior, and I had built based off a picture I found on google (since I don’t have an imagination, and builds I make are pictures I find of real life buildings)
It’s a start to something, I feel like only putting enough time in building certain parts of the sci-fi hallway isn’t enough time to really show where your wanting feedback on. Consider putting more time and effort into your build as it’s a bit early to request feedback on something unfinished and not fully done.
At the moment it feels like a unfinished build I would perhaps include some useful materials related to the theme, as it just ends there then you need to put more time into your build however due to the small content you have at the moment, I’d recommend you take the time and work a bit more into your build that way, we have more content to actually give feedback on
Put more time into practicing - improving before asking for feedback overall not much can be said on something that’s (early in development).
Great start! I like how you actually make those curve wedges around and only improvements is the glass panel, now it looks like a pole and I cant really see the glass anyway cool again! Hope you can build these with ease since now you just started with already good model, tbh the picture reminds me of the Repair ward inside the Axiom ship from Wall-E.
nostalgia man
Hey! I like your style! Sci-Fi is one of my favorites!
So the first thing I noticed is that you used cylinders to add curve to it. Well, that task is much much much more easier in blender! I suggest watching Grant Abbitt when starting off.
Using cylinders to add curve is nice, but it takes a lot of time to get it right, and also adds a lot of parts in your game which can cause…
drumroll
LAG :((
So I suggest learning blender and making some parts in there.