This is the update log of Iwo Jima Project, and I will update this board accordingly with every major update.
Some major updates may not include banners.
You can play the game here: Iwo Jima Project - Roblox
EXPANDED ARSENAL UPDATE
- 5 additional guns
^ Webley
^ MP40
^ M1 Carbine
^ M3A1 “Grease Gun”
^ Kar98k - Tweaked current map
- Balances
- Major bug fixes
- New main menu
- More realistic bullet system
^ Bullet trajectory
^ Bullet drop
^ More efficient gameplay - In-game leaderboard
- Overhauled spawn system
- New map
^ Nearly twice as big as the previous map
^ Map is designed in a linear way, to support teamwork - Medical bags
^ Each soldier is equipped with 2 medic bags
^ Upon pressing F (if your character is hurt) you will heal yourself
^ Pressing G will toss a medical bag, allowing a teammate to pick it up and heal themselves - New guns
^ STEN
^ Tokarev (TT30 pistol)
^ PPSh-41
^ Mauser C96 - New main menu
- New level system
^ The EXP formula to advance to another level follows:
^ LevelToAdvance = Rank * 1000 - Guns are now locked behind levels
- Major bug fixes
- Minor rebalances
- WW1 era guns have been added
^ Federov Avtomat
^ MP18
^ Lee Enfield
^ Trench Shotgun (with bayonet)
^ Artillery luger
^ Chauchat
^ Tankgewehr
^ Chicken gun (2-day exclusive item)
^ SVT40 - Experimental modcall system
- New climbing system
^ Hovering your mouse over a ladder will allow a prompt, in which you can climb the ladder
^ Climbing ladders will now be easier - Quick chat
^ Press X to open up the menu
^ Press number keys respectively to each command - Shotgun shell switching
^ Press Z with a shotgun to switch shells
^ The shells cycle through the following: Default, Birdshot, Slugs - Major optimization
- Major bug fixes
- Medbag key is now 3 to use, 4 to toss
Minor update #1
- Better tracers
^ The new tracer now allows you to see your gunshot through your gunsights, that could not be done previously