Jack of Most Trades

Hi, I’m epictitanic6g.

I like making games and designing games on the Roblox platform, and would like to put some of my skills out there in the form of this portfolio.

My Skillset/About me

What are my skills you may ask?

My skillset includes, in order of strongest to weakest:

Scripting
Game design
Music/Sound design
Story design
Basic Animation
Camera Manipulation
UI Design
Basic to intermediate video editing
Basic GFX
Basic to Intermediate Modeling

I have been scripting and creating projects on the Roblox platform for about 4 years now, and I have been doing music related activities for around 5 years.

I play Alto Saxophone and Soprano Saxophone, and can write music in numerous genres ranging from classical to jazz to LoFi and further.

These other skills I have been experimenting and learning about over the course of the past 4-5 years.

My past works

Here are my three most successful and greatest projects, Lightsaber Battles Reborn, Star Wars: Sabers Unleashed, and Star Wars : Sabers Unleashed II which released not too long before this post was updated.

Lightsaber Battles Reborn is a remake of a then shutdown at the time game called “Star Wars: Lightsaber Battles”, a star wars themed fighting game.
https://www.roblox.com/games/5645588129/Lightsaber-Battles-Reborn?refPageId=39dbf53d-1c75-4383-ae90-de368650f57d

Star Wars: Sabers Unleashed is a game heavily inspired by For Honor and inspired by Star Wars: Lightsaber Battles 2, with the vision of being a Star Wars themed fighting game with the best concepts from both and original concepts as well.

https://www.roblox.com/games/6661853658/Alpha-Star-Wars-Sabers-Unleashed?refPageId=00aa3be1-7e08-4ca4-b23e-d069cbfe9a4e#!/game-instances

Sabers Unleashed II is a sequel to Sabers Unleashed, building upon the core gameplay ideas of Sabers Unleashed 1 in ways either not possible or too complex to be integrated into the first game. It adds new abilities, items, and gameplay into the mix.
https://www.roblox.com/games/8501057043/Star-Wars-Sabers-Unleashed-II-Alpha#!/about

All of these games were entirely created by me, with the only help being thing like regional servers or advertisement and testing help from some friends. Their contributions can be seen in the credits menu in these games

Here is an example of an animation/Video edit I made for a now cancelled update for Lightsaber Battles Reborn.

Here are some examples of music I have created

Stories, Myths, Legends

Titans (Movements 1 & 2) (Digital Version)

This is a song I plan to use for a future fighting game I am planning

Lost City

This is a song I plan to use for a future game

Spaced Out (LoFi Remix)

This is a remix of a previous song I wrote which uses saxophone and a LoFi type beat. I plan to use this in a future Vibe game I am making.

Payment

For scripting jobs it depends on the complexity of what I am scripting. A full game scripting wise with advanced gameplay systems for example can go up to 15k and further, but smaller games with less advanced scripting can go to around 5k or so.

Small scripting jobs I can do for anywhere from 100-2k, depending on the task.

Soundtracks for a full game I will do for around 5k-10k depending on the number of tracks.

One song depends on the length of the song

<1 minute : 200
1 minute - 2 minutes : 350
2 minutes - 5 minutes : 1k
5+ minutes : 2.5k

Sound effects depending on the complexity of making the sound will be anywhere from 100 - 250

Game designing can go along with scripting or can be hired separately for around 1.5k-3k depending on the complexity of the system. The same applies to story design.

Animation will be around 1k for a cinematic video

In game cutscenes will be between 500 and 1k depending on length (This includes camera work, though very advanced camera movements/effects will boost the price by about 200)

Game animations depending on complexity will be between 100 and 750 per animation

Video editing i’ll do for anywhere between 500-2.5k depending on the length and complexity of the edits

Basic GFX I will do for anywhere between 250 and 1k depending on complexity

Intermediate/Basic modeling I will do for anywhere between 250 and 2.5k depending on the complexity of the task.

I like to try and keep my prices more on the cheaper end, especially for music, because the only requirement I have aside from payment is some sort of credits on the game, whether it be in the game description or in the game itself in a menu.

Availability

I am usually pretty available for most tasks, however the only thing i’d really have enough time for on long term projects is music/sound design and game design. This is because I am working on numerous projects at once as well as school.

Sometimes I will not have enough time for some jobs, this is especially true for modeling and animations.

Depending on the job, it can take me anywhere from an hour to 2-3 weeks to a month or longer depending on the task. Here is a general idea for some jobs

Basic scripting/Very small tasks - 30m - 2h

Intermediate scripting/medium sized tasks - 1d - 3d

Advanced scripting/Large tasks - 3d - 1w

Small games - 1w - 2w

Full games/full game systems - 2w - 3w

Advanced/Scripting heavy game systems - 3w - 1.25m

Complete Heavy scripted games (GUIs, game systems, enemies, extras, etc. on top of a full game) - 1m-2m

Sound effect - 1d-3d

Group of sound effects - 3d-1w

songs under 2.5m - 5d-1w

Songs over 2,5m - 1w-2w

Real Saxophone in songs - Original length + 1w-2w

Advanced real saxophone in songs - Original Length + 2w-3w

Multi Movement pieces - 2w-1m

Full game soundtrack 1m-3m Depending on the number of tracks

Full game soundtrack with real saxophone - Original length + 1m-2m

Contact

Feel free to message me in the developer forums or via Discord (epictitanic6g#4959)

Thank you for your time!

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