local Camera = workspace.CurrentCamera
local rawPos = Camera:WorldToScreenPoint(position)
local uiPos = UDim2.new(0, rawPos.X, 0, rawPos.Y)
try that
local Camera = workspace.CurrentCamera
local rawPos = Camera:WorldToScreenPoint(position)
local uiPos = UDim2.new(0, rawPos.X, 0, rawPos.Y)
try that