Jojo Chains Of Fate 2 Update #2 [PRE-ALPHA]

Jojo Chains Of Fate 2


UPDATE 1:
New Features:

  • Added gamemodes: FFA + TDM + Jugg
  • Added D4C
  • Added SPTW
  • Remade the Map
  • You can now buy KOs and Yen with Robux
  • Added Wins
  • Soft n Wet has a new model now
  • TWAU / TW has a new model now
  • SP has a new model now
  • New Cutscenes for Time Stop for stands like SPTW, TW, TWAU
  • Remade the M1 System for COF2
  • New Barrage Animation
  • New Heavy Strike Animations
  • Fixed Met the owner Badge
  • Mobile GUIS can now be switched on or off even on PC!
  • Added a Music gamepass
  • Tusk ACT 4’s model is now bigger
  • Gun Effects have a better and more improved effect
  • Remade Star Finger’s effects and increased range
  • New KQ walk animation
  • New SW animations
  • The emote gamepass has the passione dance + orange justice

Fixes:

  • If you bought Stand Pose in the old game, you will get emotes
  • Fixed ppl being able to use JW stand without paying for it (lol)
  • Actually fixed moves breaking fr this time
  • Fixes to moves like judgement and stuff
  • Fixed Nail Punch for Tusk Act 4
  • Added back particles for Rush
  • Fixed 2x Kills properly
  • Fixed Xbox not being able to use Three Frezee
  • Fixed BTD damaging people in Menu
  • Fixed all Badges
  • Reduced lag
  • Fixed a bunch of other shits
  • Added more fixes to BTD
  • Fixed TS being able to fling you

Balances:

  • Echoes Act 3’s Three Freeze Cooldown has been increased, and the duration is also shorter
  • Jerrycan is now unblockable + undodgable
  • Rushing someone else now makes them slower
  • Fire Breathing goes from 7.5 seconds to 4 seconds now
  • PH’s ground smash deals 20 damage now
  • Red Bind’s stun duration is now 3 instead of 5
  • Nerfed GE Vine
  • Added BTD Global Cooldown
  • More balances etc were made
  • Tusk Act 4’s KO req is 650