I’m wondering if there’s a way with which you can jump to a certain line in the code.
I kinda messed up with my round script and made it really long instead of separating it into several scripts that get triggered by events.
The reason being, I started checking for players that left, and making sure the code doesnt bug out when theres a few players missing. To do this I have to jump the code to a winning screen or a draw screen which are at the end of my round script.
Yes, I see! I could use task.spawn and continously check if there are enough players. Thanks man! Or as you suggested, call the function when enough players are missing. I’ll see which one gives me better results