I have a script where you can teleport back to a specific location when you press a button, simple enough. Although, if you’re sitting in say, a car, it’ll teleport you and the car with you. Any idea on where I need to add the “jump” part?
wait(1)
player = game.Players.LocalPlayer
button = script.Parent
local debounce = false
function teleport()
if not debounce then
debounce = true
Torso = player.Character.Torso
Torso.CFrame = game.Workspace.SpawnAgain.CFrame
end
end
button.MouseButton1Click:Connect(teleport)
while true do wait()
debounce = false
wait(1)
end