Right now, I have an animation that plays when the player uses their tool.
The video - https://gyazo.com/5549057bb9fbe2bfef9607834f1566ea
As you can see, when the player has their shiftlock enabled and jumps backward when the animation is playing, the character flicks around.
I’ve tried enabling the tool property Massless
but that doesn’t work. I also thought of using AlignOrientation
or some sorts to forcefully fix the character’s direction, but I want a solution that solves the root problem.