I’ve kept this idea in the back of my head for a while now
Though I won’t make the game yet (and probably never will because i don’t want to desensitize children to senseless violent acts), just wanna be in the clear and in good standing and making sure by asking prior
The hypothetical game will be a FFA sandbox with guns, melee and fistfights
there is no particular goal, other than mindlessly killing other players with the weapons provided
once you kill your opponent you can dismember or his body and bring his bodyparts somewhere and cook them for consumption (animations and mild blood), or you can display or hang or burn bodies or hold parts, e.g. a player’s severed head you can carry around
consume the deceased opponent’s parts to regain health (in this case eating animation then despawns limbs), then rinse and repeat
(and include the possibility that maybe there will be an update to include options of eating the deceased player’s organs and skinning a few weeks after release)
would this be too far for roblox game standards?