KARATE! Patch Notes v4.15.0
This update brings a new collection, combat upgrades, dojo improvements, and game balance tweaks. Embrace the winter vibes and dive in!
Additions & Changes
- / New Limited Time Winter Frost Collection
- / New Winter Themed Map
- / New Style Type Rework
- / New Tick Based Block Detection
- / New Guard Recovery Delay stat
- / New Unique Characteristic stat
- / New Block Sound Effect
- / New songs added to soundtrack
- / New style descriptions
- / New shop behavior
- / Sensei’s can now set their dojo’s tournament style to “user’s preference”
- / Attacks now recharge after Attack Delay + Attack Length
- / Blocking can cancel a clash from triggering
- / Camera shake when stunned, knocked, and guard broken
- / Clashes now update your attack bar
- / Increased clash window from 100ms to 150ms
- / Reduced loading screen music volume
- / Removed blood effects
- / Owners of dojos will now get auto ranked in the group
- / Improved Stun Effect
- / Improved Combat UI Bars
- / Improved Debuff Effect
- / Improved boards to unrender when out of range
- / Improved mobile buttons
- / Improved player’s name text scaling on info board
- / Improved some backend code for bots
- / Improved combat input
Style Changes
-
GOJO-RYU
- / Stun Length 1.15s >>> 1.9s
- / Block Length 3.5s >>> 4s
- / Minimum Block Length 0.3s >>> 0.66s
- / Block Movement Speed 16 >>> 2
- / Maximum Post-Block Attack Delay 1.15s >>> 2s
- / Minimum Post-Block Attack Delay 0.4s >>> 0.333s
- / Punch Cooldown 1.33s >>> 2.33s
-
TANG SOO DO
- / Block Length 0.7s >>> 0.8s
- / Stun Length 0.765s >>> 0.865s
- / Guard Recovery Delay 0.2s >>> 1.5s
- / Punch Cooldown 1.23s >>> 1.03s
- / R. Kick Cooldown 1.485s >>> 1.265s
- / L. Kick Cooldown 1.285s >>> 1.065s
-
SHOTOKAN
- / Stun Length 0.5s >>> 0.65s
- / Block Cooldown 1.4s >>> 4.1s
- / Block Length 1s >>> 0.4s
- / Block Movement Speed 16 >>> 8
- / Parry Attack Delay 0.24s >>> 0.3s
- / Post Block Attack Delay 0.34s >>> 2.65s
- / Punch Cooldown 1.625s >>> 2.15s
- / Punch Range 3.42 studs >>> 3.82 studs
-
CHITO-RYU
- / Stun Length 0.85s >>> 1s
- / Block Recharge Delay 2.5s >>> 1.5s
- / Maximum Post-Block Attack Delay 0.55s >>> 1s
- / Minimum Post-Block Attack Delay 0.222s >>> 0.05s
- / Block Movement Speed 16 >>> 4
- / Block Recharge Speed Multiplier 1.17x >>> 0.8x
- / Punch Cooldown 1.33s >>> 2.3s
- / R. Kick Cooldown 1.33s >>> 1s
- / L. Kick Cooldown 1.55s >>> 1.35s
-
STREET BRAWLER
- / Block Length 0.65s >>> 0.85s
- / Guard Break Duration Multiplier 1.1x >>> 2.5x
- / Guard Recovery Delay 0.2s >>> 0.5s
- / Post Block Attack Delay 0.15s >>> 0.125s
- / Punch Cooldown 0.99s >>> 0.7s
- / R. Kick Cooldown 1.5s >>> 2.35s
- / L. Kick Cooldown 1.5s >>> 2.35s
-
TAEKWONDO
- / Block Cooldown 1.5s >>> 6s
- / Block Length 0.841s >>> 0.541s
- / Block Movement Speed 16 >>> 9.6
- / Guard Break Duration 1.25s >>> 1s
- / Post Block Attack Delay 0.45s >>> 2s
- / Stun Length 0.55s >>> 0.3s
- / Punch Cooldown 1.75s >>> 1.85s
- / Punch Delay 0.27s >>> 0.215s
- / R. Kick Cooldown 1.85s >>> 1.7s
- / L. Kick Cooldown 2s >>> 2.2s
-
MUAY THAI
- / Block Cooldown 1.8s >>> 2.25s
- / Block Length 0.85s >>> 1s
- / Guard Break Duration Multiplier 0.3x >>> 0.6x
- / Guard Recovery Delay 0.2s >>> 0.3s
- / Stun Length 0.82s >>> 0.87s
- / Punch Cooldown 1.375s >>> 1.85s
- / R. Kick Cooldown 0.9s >>> 0.6s
- / L. Kick Cooldown 1.2s >>> 1s
-
WADO-RYU
- / Block Cooldown 1.04s >>> 3.94s
- / Block Length 0.7s >>> 0.375s
- / Block Movement Speed 16 >>> 6.4
- / Guard Recovery Delay 0.2s >>> 0.185s
- / Post Block Attack Delay 0.2s >>> 3s
- / Stun Length 0.6s >>> 0.185s
- / Punch Delay 0.12s >>> 0.1s
- / R. Kick Cooldown 1.4s >>> 1.77s
- / L. Kick Cooldown 1.35s >>> 2s
-
KYOKUSHIN
- / Block Cooldown 2.5s >>> 3s
- / Block Length 0.625s >>> 0.85s
- / Guard Break Duration Multiplier 0.585x >>> 0.5x
- / Stun Length 0.6s >>> 0.75s
- / Post Block Attack Delay 0.175s >>> 0.18s
- / Punch Cooldown 1.09s >>> 1.125s
- / Punch Delay 0.15s >>> 0.17s
- / Punch Range 3.25 studs >>> 2.75 studs
- / R. Kick Cooldown 1.5s >>> 2.27s
- / R. Kick Delay 0.27s >>> 0.33s
- / R. Kick Movement Speed 12.8 >>> 14.5
- / R. Kick Range 4 studs >>> 4.25 studs
- / L. Kick Cooldown 1.18s >>> 1.4s
- / L. Kick Delay 0.12s >>> 0.1s
- / L. Kick Length 0.3s >>> 0.2s
- / L. Kick Range 4.75 studs >>> 3.95 studs
Bugs
- / Fixed server browser region being incorrect
- / Fixed clashes not working
- / Fixed an issue where getting stunned would hard set a player’s attack cooldown
- / Fixed block arm glow sometimes not appearing
- / Fixed a bug where looped audios wouldn’t stop playing
- / Fixed a bug where headband would be stuck on character
- / Fixed a bug where you couldn’t see all the items in your inventory
- / Fixed a bug where players would duplicate on the player list
- / Fixed animated cards not pausing when out of range
- / Fixed style page not updating properly when using scroll wheel or mobile swipe
- / Fixed auto translate on name tag
- / and many other backend fixes & improvements.