KARATE! Patch Notes v4.17.0

KARATE! Patch Notes v4.17.0 :cherry_blossom:

Experience massive style balancing, enhanced combat mechanics, delightful spring-themed content, a new collection to explore, a new exciting event, and gameplay enhancements!

Additions & Changes

  • / New Limited Time Dragon Dynasty Collection! :dragon:
  • / New Limited Time Valentine’s Day Event! :cupid:
  • / New Spring Themed Map :hibiscus:
  • / New Songs have been added to EVERY emote! :musical_note:
  • / New Emote Group Sync :man_dancing:
  • / New Dynamic Wind :leaves:
  • / Style Vendor in All-Valley Servers :stadium:
  • / Reworked Emote Inventory
  • / Potato Mode Added to All-Valley
  • / New Guard Break Knockback effects
  • / New return to main game prompt in All-Valley
  • / Animated cosmetics now run locally
  • / Perfect Blocks now reset block cooldown
  • / Changed default block color from white to pink
  • / Improved combat inputs and handling

Style Changes

CHITO-RYU

  • Block

    • / Length: 2s >>> 3.5s
    • / Stun Length: 1s >>> 0.25s
    • / Guard Break Duration: 5s >>> 2.485s
    • / Guard Break Vulnerability: 1s >>> 1.5s
    • / Delay: 1.5s >>> 0.6s
    • / Recharge Multiplier: 0.8 >>> 0.4
    • / Post Block Attack Delay: 0.75s → 0.05s >>> 0.2s → 0.03s
    • / Walkspeed: 6.25 studs/s >>> 4.5 studs/s
    • / Walkspeed Recovery: 1.35s >>> 0.3s
    • / Guard Recovery Delay: 0.2s >>> 0.55s
  • Punch

    • / Length: 0.2s >>> 0.25s
    • / Cooldown: 2.3s >>> 2.6s
    • / Delay: 0.15s >>> 0.0925s
    • / Range: 3.33 studs >>> 3.5 studs
  • Right Kick

    • / Length: 0.3s >>> 0.185s
    • / Cooldown: 1s >>> 0.8s
    • / Delay: 0.22s >>> 0.135s
    • / Range: 5.2 studs >>> 4.5 studs
  • Left Kick

    • / Length: 0.27s >>> 0.33s
    • / Cooldown: 1.35s >>> 1.1s
    • / Delay: 0.25s >>> 0.175s
    • / Range: 7 studs >>> 6 studs
    • / Walkspeed: 0 studs/s >>> 4.5 studs/s

GOJO-RYU

  • Block

    • / Length: 4s >>> 1.75s
    • / Stun Length: 1.9s >>> 0.9s
    • / Guard Break Duration: 4.5s >>> 5s
    • / Minimum Block Length: 0.66s >>> 0.7s
    • / Delay: 0.66s >>> 1.8s
    • / Recharge Multiplier: 0.4 >>> 1.6
    • / Post Block Attack Delay: 2s → 0.333s >>> 0.55s → 0.19s
    • / Walkspeed: 2 studs/s >>> 0.4 studs/s
    • / Walkspeed Recovery: 0.6s >>> 0.25s
    • / Guard Recovery Delay: 0.2s >>> 0.45s
  • Punch

    • / Length: 0.21s >>> 0.25s
    • / Cooldown: 2.33s >>> 2s
    • / Range: 3.05 studs >>> 3.5 studs
    • / Walkspeed: 16 studs/s >>> 14 studs/s
  • Right Kick

    • / Length: 0.35s >>> 0.175s
    • / Cooldown: 1.2s >>> 1.25s
    • / Delay: 0.1s >>> 0.15s
    • / Walkspeed: 0 studs/s >>> 0.55 studs/s
  • Left Kick

    • / Length: 0.235s >>> 0.35s
    • / Cooldown: 1.66s >>> 2s
    • / Delay: 0.15s >>> 0.125s
    • / Range: 5.175 studs >>> 5 studs
    • / Walkspeed: 0 studs/s >>> 9.9 studs/s

KYOKUSHIN

  • Block

    • / Length: 0.85s >>> 0.6s
    • / Cooldown: 3s >>> 1.285s
    • / Stun Length: 0.75s >>> 0.6285s
    • / Guard Break Duration: 2s >>> 2.25s
    • / Guard Break Vulnerability: 0.75s >>> 0.775s
    • / Post Block Attack Delay: 0.18s >>> 0.405s
    • / Guard Recovery Delay: 0.2 >>> 0.63
  • Punch

    • / Cooldown: 1.125s >>> 0.9s
    • / Delay: 0.17s >>> 0.14s
  • Right Kick

    • / Length: 0.4s >>> 0.37s
    • / Cooldown: 2.27s >>> 1.8s
    • / Range: 4.25 studs >>> 4.35 studs
    • / Walkspeed: 14.5 studs/s >>> 17.95 studs/s
  • Left Kick

    • / Length: 0.2s >>> 0.19s
    • / Cooldown: 1.4s >>> 2.3s
    • / Delay: 0.1s >>> 0.01525s
    • / Range: 3.95 studs >>> 3.75 studs

MUAY THAI

  • Block

    • / Length: 1s >>> 0.755s
    • / Cooldown: 2.25s >>> 3s
    • / Stun Length: 0.87s >>> 0.925s
    • / Guard Break Vulnerability: 1s >>> 0.45s
    • / Post Block Attack Delay: 0.215s >>> 0.235s
    • / Guard Recovery Delay: 0.3s >>> 0s
  • Punch

    • / Length: 0.25s >>> 0.265s
    • / Delay: 0.17s >>> 0.11s
    • / Range: 3.175 studs >>> 3.35 studs
    • / Walkspeed: 16 studs/s >>> 15.5 studs/s
  • Right Kick

    • / Length: 0.3s >>> 0.155s
    • / Cooldown: 0.8s >>> 1.8s
    • / Delay: 0.15s >>> 0.125s
    • / Walkspeed: 0 studs/s >>> 8.5 studs/s
  • Left Kick

    • / Cooldown: 1.1s >>> 1.3s
    • / Delay: 0.18s >>> 0.095s
    • / Range: 5.175 studs >>> 5 studs

SHOTOKAN

  • Block

    • / Length: 0.4s >>> 0.425s
    • / Cooldown: 4.1s >>> 3.5s
    • / Stun Duration: 0.65s >>> 0.725s
    • / Guard Break Duration: 4.166s >>> 4.5s
    • / Guard Break Vulnerability: 1.3s >>> 0.45s
    • / Post Block Attack Delay: 2.65s >>> 0.75s
    • / Walkspeed: 8 studs/s >>> 18.5 studs/s
    • / Parry Attack Delay: 0.3s >>> 0.385s
    • / Guard Recovery Delay: 0.2s >>> 1s
  • Punch

    • / Cooldown: 2.15s >>> 2.6s
    • / Delay: 0.116s >>> 0.11s
    • / Walkspeed: 16 studs/s >>> 18.75 studs/s
  • Right Kick

    • / Length: 0.433s >>> 0.45s
    • / Cooldown: 1.6s >>> 1.4s
    • / Delay: 0.167s >>> 0.2s
    • / Range: 4.15 studs >>> 4.5 studs
    • / Walkspeed: 0 studs/s >>> 1.5 studs/s
  • Left Kick

    • / Length: 0.3s >>> 0.21s
    • / Delay: 0.15s >>> 0.16s
    • / Walkspeed: 0 studs/s >>> 12 studs/s

STREET BRAWLER

  • Block

    • / Cooldown: 4s >>> 0.95s
    • / Stun Duration: 0.89s >>> 0.19s
    • / Post Block Attack Delay: 0.125s >>> 0.01s
    • / Recharge Multiplier: 2.5 >>> 1.25
    • / Guard Recovery Delay: 0.5s >>> 0.25s
  • Punch

    • / Cooldown: 0.9s >>> 2.3s
    • / Delay: 0.2s >>> 0.11s
    • / Walkspeed: 16 studs/s >>> 15.5 studs/s
  • Right Kick

    • / Length: 0.33s >>> 0.25s
    • / Cooldown: 2.35s >>> 1.8s
    • / Delay: 0.17s >>> 0.24s
    • / Range: 4.85 studs >>> 5.5 studs
  • Left Kick

    • / Length: 0.3s >>> 0.25s
    • / Cooldown: 2.35s >>> 1.8s
    • / Delay: 0.23s >>> 0.24s
    • / Range: 5.33 studs >>> 5.5 studs

TAEKWONDO

  • Block

    • / Length: 0.541s >>> 0.48s
    • / Cooldown: 5s >>> 3s
    • / Stun Duration: 0.3s >>> 0.0035s
    • / Post Block Attack Delay: 2s >>> 0.5s
    • / Walkspeed: 10 studs/s >>> 12 studs/s
    • / Parry Attack Delay: 0.281s >>> 0.2s
    • / Guard Recovery Delay: 0.2s >>> 0.675s
  • Punch

    • / Cooldown: 1.85s >>> 1.255s
    • / Range: 3.9 studs >>> 4.5 studs
    • / Walkspeed: 9.6 studs/s >>> 1.5 studs/s
  • Right Kick

    • / Cooldown: 1.7s >>> 2.25s
    • / Delay: 0.17s >>> 0.025s
    • / Walkspeed: 0 studs/s >>> 0.5 studs/s
  • Left Kick

    • / Length: 0.25s >>> 0.265s
    • / Cooldown: 2.2s >>> 2s
    • / Delay: 0.13s >>> 0.0625s

TANG SOO DO

  • Block

    • / Length: 0.8s >>> 0.425s
    • / Cooldown: 2s >>> 6s
    • / Stun Duration: 0.865s >>> 0.59s
    • / Guard Break Duration: 5s >>> 3.5s
    • / Guard Break Vulnerability: 1s >>> 0.1s
    • / Post Block Attack Delay: 0.2s >>> 0.3255s
    • / Recharge Multiplier: 1.2 >>> 0.5
    • / Guard Recovery Delay: 1s >>> 0.7s
  • Punch

    • / Length: 0.2s >>> 0.25s
    • / Cooldown: 1.03s >>> 0.465s
    • / Delay: 0.15s >>> 0.1s
    • / Range: 3.425 studs >>> 2.6 studs
    • / Walkspeed: 16 studs/s >>> 14 studs/s
  • Right Kick

    • / Length: 0.22s >>> 0.15s
  • Left Kick

    • / Cooldown: 1.065s >>> 1.6s
    • / Delay: 0.15s >>> 0.115s
    • / Walkspeed: 0 studs/s >>> 10.5 studs/s

WADO-RYU

  • Block

    • / Length: 0.375s >>> 0.19s
    • / Cooldown: 3.94s >>> 0.65s
    • / Stun Duration: 0.2s >>> 0.23s
    • / Guard Break Duration: 5s >>> 2.5s
    • / Guard Break Vulnerability: 1.35s >>> 0.5s
    • / Post Block Attack Delay: 3s >>> 1.5s
    • / Walkspeed: 6.4 studs/s >>> 6.5 studs/s
    • / Guard Recovery Delay: 0.185s >>> 0.65s
  • Punch

    • / Length: 0.3s >>> 0.15s
    • / Cooldown: 1.5s >>> 1.6s
    • / Delay: 0.1s >>> 0.04s
  • Right Kick

    • / Length: 0.2s >>> 0.35s
    • / Cooldown: 1.77s >>> 1.5s
    • / Delay: 0.3s >>> 0.25s
  • Left Kick

    • / Length: 0.3s >>> 0.35s
    • / Cooldown: 2s >>> 1.2s
    • / Delay: 0.25s >>> 0.285s
    • / Range: 3.85 studs >>> 3.55 studs

Miscellaneous

  • / Clash Window 200ms >>> 167ms
  • / Block Window 200ms >>> 162ms
  • / Perfect Block Window 75ms >>> 140ms
  • / Clash Attack Delay 1000ms >>> 850ms
  • / Clash Block Delay 1000ms >>> 850ms

Bugs

  • / Fixed bug where counter-offensive would get debuffed even when successfully parrying
  • / Fixed a bug where defensive couldn’t attack after getting guard broken
  • / Fixed a bug where defensive walk speed would remain active after getting guard broken
  • / Fixed a bug where players would spaz out against a wall while getting knockback
  • / Fixed emote sync character detection
  • / Fixed a bug where defensive couldn’t block after clashing
  • / Fixed some bugs with the loading screen
  • / Fixed emote sounds not preloading

Play here!

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