Keep player on truss while it's moving (without physics)

Hello, I have a truss that I would like to be able to climb on, then move around with a dragdetector, and still stay on the truss, then also while also doing that, be able to climb up said truss. I already have code to keep you aligned ontop of a part, but not on the sides of one while climbing, not really sure how to do that.

Any help would be great.

nevermind! its essentially the exact same thing with raycasts for detection setting the cframe like:

local rel = partcframe * lastpartcframe:inverse()
humroot.CFrame = rel * humroot.CFrame

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