Ok so I looked all over but I can’t figure out how to make the player be able to press a key and the gear is equipped and if you click it again It’s unequipped. Does any one know how to do this?.. Thanks from John.
Use UserInputService to detect when the player presses a key. From there, parent the associated Tool (checked from the Backpack) to the player’s character.
1 Like
Ok thank you.