However I can’t reference the Secret key at all, and when printing the data it appears to be non-existent.
P.S. What is shown above is how the data is structured by default, so the Secret key should always exist, though it’s value will not always be an empty table.
What I get when printing the data:
As seen above, Secret = {} is not present at all.
At first I thought it had to do with the value being an empty table (first thought was an empty table is evaluated as false), but I have other key-value pairs present where the value is an empty table.
Any help would be appreciate as I am stumped, thanks!
I’ve realised the cause of my problem. When a player joins the game for the first time, the data above gets overwritten, and I forgot to include the Secret key in the InitializeStudioData function.