Keycard drop on death

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve?

I want to make a system where if you die on something like a police team, you drop a specific keycard that you have in your inventory like jailbreak. Like if your police and you have a green card and die, you drop green, if you have a blue card you drop blue, etc.

If anyone knows what to do or how to make it I’d appreciate it!

Try using the humanoid.Died Event and connect it to a function that places a keycard in place of the character position.

1 Like

You should also put the keycard in a folder (for more organization) in ServerStorage. I like to put a folder for storage and then I would make another one for models that you need to store.

3 Likes