Hello, my game has keycode functions (E and F), and the problem is that when i’m chatting, whenever i press these keys, they still work, and it’s annoying, Is there any way to fix this?
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InputBegan/Ended has 2 variables, input and process. Process is when the player is typing at the chat/textbox or any chatting
UIS.InputBegan:Connect(function(input, process)
if process then return end
-- code
end)
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Ohh i didn’t know that! Thanks you so much for helping
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