KeyDown and MouseLeave bugs

[size=3]KeyDown[/size]

When the player is in a TextBox and clicks the “Enter” the KeyDown event doesn’t fire.

Current Workaround: KeyUp event does fire.

[size=3]MouseLeave in Frame bug[/size]

A video showing it

Hierarchy:

Here is the code that generated the output:

local chatbox = script.Parent.ChatFrame.ChatPadding.Chat
local chatframe = script.Parent.ChatFrame

chatframe.MouseEnter:connect(function()
	out = false
	fade(true)
	print("Chat Frame Enter")
end)

chatbox.Parent.MouseEnter:connect(function()
	out = false
	fade(true)
	print("Chat Box Enter")
end)

chatbox.Parent.MouseLeave:connect(function()
	out = true
	fade(false)
	print("Chat Box Leave")
end)


chatframe.MouseLeave:connect(function()
	out = true
	fade(false)
	print("Chat Frame Leave")
end)

Current Workaround: None known.

1 Like

If you want an event that fires when they press enter, use FocusLost.

1 Like

I already am. Thanks for the tip though.

Can anyone work on this?

I showed this bug to the devs at BLOXcon. They told me they would do something about it.

Hmmm… :dry:

1 Like

[quote] I showed this bug to the devs at BLOXcon. They told me they would do something about it.

Hmmm… :dry: [/quote]

hewwo

1 Like

[quote] I showed this bug to the devs at BLOXcon. They told me they would do something about it.

Hmmm… :dry: [/quote]

hewwo

Bazinga!

[quote] [quote=“thedestroyer115” post=10323]I showed this bug to the devs at BLOXcon. They told me they would do something about it.

Hmmm… :dry: [/quote]

hewwo

Bazinga![/quote]

All hail the bazinga!