I am trying to script a special ability for my game. I was trying to use the GetTimeOfKeyframe function to do it, but it isn’t firing. I named the keyframes in the animation editor, but it’s still erroring. I connected a KeyframeReached event for testing and it isn’t firing at all. I specifically went in and named the keyframes (I didn’t use a keyframe marker instead or something), yet it isn’t detecting it or something.