With this, would I change the table.concat back to what I had before or?
Keep the server script exactly as it is. This is the only change that needs to be made.
How can I separate this stuff?
Did you use the newline character as well? the \n
for the second parameter of table.concat
?
Yes, I did
Looks like you can’t add newline to kick messages now:
Not sure how they did it in the source you showed.
Found a workaround. You can use string.rep(" ", 10)
in order to create a fake newline.
local kickinfo = {
string.rep(" ", 10) .. "Administrator: "..game.Players.LocalPlayer.Name,
string.rep(" ", 10) .. "UserID: "..tostring(game.Players:FindFirstChild(playername).UserId),
string.rep(" ", 10) .. "Reason: "..reason,
string.rep(" ", 10) .. "Time: "..os.time()
}
@Comqts lmk if this works or doesn’t work.
Now it won’t kick because of a UserId error.
Players.Comqts.PlayerGui.ScreenGui.KickPanel.KickHandler:8: attempt to index nil with ‘UserId’
Could this perhaps be about the thing you said earlier?
That means it can’t find the player that you tried to kick. Are you sure you copied out the code exactly?
Turns out I just put my username in wrong; however, the string.rep thing isn’t working stil… I’ve tried bumping the number up a few as well.
This is probably because of 200 character limit on kick messages. Nothing I can do about it. Sorry.
Well, thank you for trying. I’ll have to try and figure out some other way to do this.
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