Kill Cam and Elimination GUI

Hey Guys, I am making an FPS game at the moment and I need a kill cam script and a gui that everytime you die, it says eliminated by the person who killed you. Someone help me out with this please.

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thats a fair amount of code your asking for, maybe try developing a small protoype and then we can help you optimize that instead.

heres the things you’ll need to learn.

Camera.CameraType property.
CFrame math
Humanoid.Died event. (or your own death event)

now for the actual kill cam, you’ll almost have to record all movement for model/parts/motor6D joints/projectiles/cameras into tables, and then format it all back together in order to “replay” it, based on who the killer/victims was.

this can seem very complicated, but i am sure there is an easy way to do it?

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