Kill message like ULTRAKILL

I am working on a rating system for my fast paced parkour game, i want this system to work similar to ULTAKILL, this is what i have right now:\

But im having trouble making the Kill messages work properly, here is a screenshot of the ultrakill rating UI with those messages:

could anyone give me an idea of what to do and use to make this work?

My approach would be to have an IntValue somewhere in the Player object (in the “leaderstats” folder for example, if applicable, but anywhere else goes too as long as both server and client can write and respectively read it), and within the LocalScript that handles your hud, add a new “+ Kill” TextLabel in a Frame (i.e. placed under the “Rating: A” text), with a UIListLayout within, for every time that IntValue goes up. Lastly you could use Debris to remove the text after a few seconds.

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