Coder_1
(System)
September 19, 2020, 1:18pm
#28
Tbh i would use Collection Service you could ‘Tag’ the bricks and have one central script that defines what happens if you touch a Part with that tag. Would come in handy later down in the line since you don’t want a huuuge folder.
I tested my script for reference and it does work in a model
Watch this video by AlvinBlox about CollectionService which means all parts are affected by one script Collection Service Tutorial - Roblox Scripting - YouTube
to tag parts use this plugin
i can remeber i did something like that in unity, but i didnt know you could tag stuff in roblox.
Coder_1
(System)
September 19, 2020, 1:20pm
#32
There is a plugin for that in ROBLOX
The problem has been solved by @COUNTYL1MITS
in the fifth post.
1 Like
Yes, the plugin is Tag Editor .
This is a plugin for editing CollectionService tags. If you aren’t familiar with what that is, please read the wiki page and then continue reading this post: http://wiki.roblox.com/index.php?title=API:Class/CollectionService
This plugin allows you to create tags, and then assign them to objects in your game. You can also visualize and view a list of what objects have a given tag, and so on. It’s become an essential tool in many game developers’ toolboxes.
Why use CollectionService?
Collec…