Tbh i would use Collection Service you could ‘Tag’ the bricks and have one central script that defines what happens if you touch a Part with that tag. Would come in handy later down in the line since you don’t want a huuuge folder.
I tested my script for reference and it does work in a model
Watch this video by AlvinBlox about CollectionService which means all parts are affected by one script Collection Service Tutorial - Roblox Scripting - YouTube
to tag parts use this plugin
i can remeber i did something like that in unity, but i didnt know you could tag stuff in roblox.
There is a plugin for that in ROBLOX
The problem has been solved by @COUNTYL1MITS
in the fifth post.
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Yes, the plugin is Tag Editor.