Right now it’s impossible to interface with a user’s Kinect. (Edit: I know some users may not have a kinect, the way I word this will assume everyone does. Just keep that in mind.) I feel that with some of the upcoming changes on roblox, and especially with VR support being present with a small user-base, being able to interface with a kinect to have control to a VR headset (Hand movement, tracking fingers to pick up items, etc.) would be absolutely amazing.
I do not have any immediate major use cases, leaving this change on more of the “Quality of life” side of things, but I thought it’d be really fun to interface with a kinect so that I can wave to my friends in-game or something, you know?
This would primarily be an alternative to VR gaming on roblox since it has the hand controls at the loss of head controls. I guess the needed features would be interfacing with the user’s skeleton generated by the kinect, and that’s really it. Store them as a CFrame.
Also, adding support for kinects connected to PCs would be nice. I have the adapter for both the controller and the kinect.