King’s Kingdom Update Logs
Update 54
+Added: Added decorations around the castle to make it look better.
+Removed: Removed the red and yellow lines in the awards room.
+Added: Added chairs to the awards room so now people can get awarded easier and it’s more organized.
+Added: Added a command log saver. So basically, the command logs save so now we can see if someone does -globalshutdown to abuse.
+Added: Added an award brick for HRs. HR+ can access it by chatting -tools, ;tools, /tools etc.
+More
Update 53 (minor)
- Rebrand back to King’s Kingdom!
Update 52
+Added: Added server events which can give XP multipliers from a range of 2-15.
Update 51
+Fixed: Fixed the ranking. Added a new panel! Thanks RankGun for making a panel for ranking.
Update 50
+Added: Added a new Codes system. Codes can be found via our group.
1-5 codes will drop a day.
*Fixed: Fixed the Health and Hunger not working.
Update 49
+Added: Added a new setting called “Notifications”. It can enable notifications such as “The Traveling Merchant has arrived” on your screen and in the chat box instead of just in the chat box. Some notifications can bypass this setting such as Free Gifts.
+Added: Added a success or a purchase / money sound when you buy an item from the merchant!
Update 48
+Added: Added data saving to tables to load all purchase history at once instead of overloading the data queue.
Update 47
+Added: Added another Traveling Merchant with lower XP values but the same pricesas the other one. 4/5 chance that the one with lower XP value will spawn 1/5 chance the original one will spawn.
*Fixed: Fixed minor bugs.
+Added: Added a code to check if the server is the testing one so I don’t need to add the script over and over I can just publish it to testing one too.
*Changed: Changed when it will load your purchases. (folder with them all). Made it wait a random amount of time 6 seconds to load so that way your XP and other important data can load and not reach the data store requests limit.
Update 46
+Added: Added a Traveling Merchant Purchase History menu where you can see all of the items you purchased from the Traveling Merchant.
*Fixed: Fixed issues with the settings system. I found out why the Last TP would either be stuck enabled or stuck disabled and glitch sometimes being on or off.
*Fixed: Fixed minor bugs.
*Changed: Changed the Traveling Merchant’s Spawn Wait time in the studio to math.random(1,2) so it would be 1-2 seconds for testing purposes. Originally in private servers if the server was a private server and the player joining was my userid, but for some reason private servers don’t work here.
Update 45 (TRAVELING SHOP!)
+Added: Added a Traveling Shop that will come every 20-30 minutes and will stay for 10 minutes. You can buy XP from the traveling shop. Currently there will only be one traveling shop with the same items instead of multiple with different items.
*Fixed: Fixed the Ranking and added new ranking commands and an /awards command.
*Fixed: Fixed numerous bugs.
*nothing in the merchant is final
Update 44 (HOUSES!)
+Added: Added HOUSES along the Outside of the map! To get to them, exit the castle and go to the right of the map. 500 Coins for a house. You keep it until you leave the game.
*Fixed: Fixed minor bugs.
*Fixed: Fixed an issue with only the new song playing!
*Fixed: Fixed an issue where Recruits and Guests would not be able to open the door leading to outside!
*The houses are subject to change, anything in the house is not final.
*I thought that releasing the coins before the houses would blow it away lol.
Update 43 (COINS!)
Added: Added a new currency called “Coins”. Coins can be used to buy upgrades which will come in future updates, we recommend saving your coins as we might add XP boosts How can I get coins? You can get coins by either working at a work station, or doing a side job. The chances of getting Coins while working is way higher than getting coins from side jobs. Though you still do get lots of coins from side jobs, you do get more chance to get some from working. The chance to get any for working is the same for all ranks (0-40%). The amount you get may vary between the chance in that range you got. For example, anything from 0-15 can give you way more Coins than 15-40. The percentage to get coins will remain the same for each rank, but the amount you get is different. You will ALWAYS receive XP 100% of the time, but there’s a chance you’ll receive Coins. Same with side jobs. Anything ranging from 0-35% will give you Coins and Xp everything else will just give you XP. The chance of getting coins in the AFK room is way lower and the amount is way lower than working. Working is the main way to earn Coins & XP.
+Added: Added new music ID: 5409360995 Song Name: Dion Timmer - Shiawase Created by: @MonsterCat
Update 42
+Added: Added a new song.
+Added: Added a new command called -addxp for moderators to give XP to people when they’re offline.
*Fixed: Fixed a lot of bugs.
Update 41
+Added: Added a sign in the Throne room so now when there’s assemblies or meetings in there, we won’t have to use the -m; command!
*Fixed: Fixed gift 6. (for real this time)
*Fixed: Fixed the spills spawning system. (hopefully)
*Fixed: Fixed numerous minor bugs.
*Fixed: Fixed the bug with the last teleport game pass saying “On” when it was actually off and saying “off” when it was actually on. It will now say on when it is on.
*Fixed: Fixed the bug where if you spawned in the throne room close to the throne seats, nothing would load, but now it will!
Update 40 (SIDE JOB)
+Added: Added a side job “Mopping”! You can now earn XP for mopping up spills that can randomly spawn on the first floor (soon to be all floors) at a random time frame (30-90 seconds)!
*Fixed: Fixed issues with Gift 6 showing as “Loading…” in the gifts menu! (hopefully).
*Fixed: Fixed issues with Gift 5 never resetting after 12 hours of joining, it would always say “Claimed”. Now it should not say that anymore!
*Fixed: Fixed the XP requirement for over head ranks. So now you can trust the overhead ranks and not -ranks.
*Fixed: Fixed a bug with the “Ranks” UI not showing the correct amount of XP requirement for the last 2 ranks.
*Fixed: Fixed a minor issue with the ranks ui not animating when opened. (Hopefully)
Update 39
*Changed: Changed the UI system for the XP requirement on the bottom right of the screen. (it now will show your exact XP instead of the bug “100000” XP for receptionists.
*Fixed: Fixed numerous minor bugs.
*Fixed: Fixed gifts and reenabled them.
Update 38 (FREE GIFTS!)
+Added: Added a free gifts button! Now players can earn FREE gifts just by playing the game! (you are 100% guaranteed to get XP, but the amount is random chosen by chance.
*Fixed: Fixed various bugs, thank you to our developers!
+Added: Added a -cmds command to show all commands.
Special thanks to @oxzics for helping.
Update 37
+Added: Added a settings menu.
+Added: Added a “Mute Music” setting. It will save so if you leave the game, you won’t have to disable it again if you disabled it.
+Added: Added a toggle shadows setting. It will save so if you leave the game, you won’t have to disable it again if you disabled it.
*Changed: Completely recoded the performance increaser script. The performance increaser script is the one that hides the items in the floors above or objects that aren’t in that area.
Update 36
*Fixed: Fixed the rejoin command! It is now fully working.
+Added: Added the rejoin command again.
Update 35 (NURSE UPDATE)
+Released: Released the THIRD FLOOR!
*Reset: Reset the event data, and moved the eggs around!
Update 34
*Fixed: Fixed a major bug with the rake int eh farmers area.
*Moved: Moved the eggs around!
*Disabled: Disabled the rejoin command temporarily until the event is over.
Update 33 (EASTER UPDATE!)
Hop! Hop! Do you hear that? It sounds like the Easter Bunny has arrived to Kastle Kingdom! Get ready to bring your candy baskets and hop over to Kastle Kingdom to have some fun with LIMITED TIME EDITION items and rewards!
+Added: Added 10 hidden Easter Eggs around the map that you can find and earn FREE XP!
+Added: Added an Easter Obby to earn FREE XP!
-Removed: Removed April Fools Event Stuff. Whatever Hunger you had you will keep! So if you had 999 from not eating food, you will keep it and have 999 hunger.
Update 32
*Fixed: Fixed the -logs command showing command logs as “[N/A]: N/A”. It should now show the user and the display name of the user who did it.
*Fixed: Fixed the bugs with the chat logs search UI not showing the proper things. Like if you searched “e” it would show things with the letter “a” and nothing with “e”. (hopefully)
*Fixed: Fixed the issue with the hunger low notifier so it doesn’t keep appearing over and over until your value is lower than the value it needs to appear. (You will see the hunger notifier once the April Fools update / event is over)
*Fixed: Fixed various small bugs.
*Fixed: Fixed issues with the Restricted Zone (hopefully)!
Update 31
*Notice: I’m not going to say what I did for april fools, you’re going to have to join and find out yourself
+Added: Added command logs for our custom commands. Say -logs ;logs /logs or /commandlogs ;commandlogs -commandlogs to view!
*Fixed: Fixed numerous minor bugs.
+Added: Added April Fools event stuff. I’m not saying what it is, you have to join to find out! April Fools stuff will last until next saturday!
Update 30
+Added: Added a custom chat logs gui! Say /clogs /chatlogs ;chatlogs ;clogs or anything that has “chat logs” with one of the prefixes listed below: -, ;, or /.
*Fixed: Fixed numerous minor bugs.
-Disabled: Temporarily disabled the restricted zone due to bugs.
Update 29
*Fixed: Fixed an issue with the AFK room kicking players for being idle for longer than 20 minutes.
*Fixed: Fixed an issue with the jail / Restricted Zone kicking players for being idle for longer than 20 minutes.
*Changed: Changed the rejoin command to teleport you back to the main game if there are more than 2 players, but if there are not and it’s only you, then you will be brought to the redirects game and then brought back.
Update 28
*Reset: Reset the data store to use a more efficient way of saving and loading data.
*Fixed: Fixed the bug where you would drink an item and it would be stuck drinking it when your hunger is at 100!
*Fixed: Fixed the bug of being able to go over 100% hunger.
*Fixed: Fixed the bug where only the new song would play (hopefully).
Update 27
+Added: Added an XP Work Zone to the ‘Chefs’ area so now Cook’s will get XP while working in their area!
*Adjusted: Adjusted the High Rank’s working XP. They now get XP Everywhere! If they enter a work station that has XP work zone, then they’ll get that station’s amount of XP.
*Fixed: Fixed minor bugs with the -m; command not working!
*Fixed: Fixed major bugs with the -pin; not filtering messages.
Update 26
+Added: Added a warning about resetting data.
+Added: Added a new song “I know you feels it”.
*Fixed: Fixed various minor and major bugs.
Not listing update 25 as I don’t remember.
Update 24
-Temporarily removed the “health” system until the third floor is finished as players were unable to play.
Update 23
+Added: Added a door to the Nurse.
*Changed: Changed the roof size so it covers the entire roof.
*Fixed: Fixed issues with certain walls disappearing.
+Added: Added walls around the stage. So that way only me and the queen can enter it. (working on a command)
*Fixed: Fixed some minor bugs where the health would not save and would instantly reset to 100 as long as the hunger bar. (hopefully)
-Notes: I forgot what I did for half the update, apologies about that!
Update 22
+Added: Added duties and a -setduty command! SO now Managers+ have stuff to do!
Update 21
+Nurse area is completely finished!
+Added: Added lights to the awards room!
Note: Our egg is growing so big, we had to move him in front of our chairs!
*Changed: When you eat food at the Restaurant, your hunger will now go up!
+Added: Added an auto jail for hunger when it hits 0!
Update 20
Name change: Kastle Kingdom
Update 19
+Added: Added a Health & Hunger bar!
*Fixed: Fixed a very important bug with the restricted zone. Instead of it doing 1 minute, it should now actually do the time that you were locked up for! (10 minutes would be 10 minutes, not 1 minute) (hopefully)
*Fixed: Fixed minor bugs!
*Continued: Continued to work on the Nurse areas and Third floor!
Update 18
+Added: Started working on the Nurse station!
*Fixed: Fixed some minor issues with the -unban command not working. (hopefully).
*Fixed: Fixed various minor bugs.
Update 17
+Added: Added the new loading screen to the Redirects game for AFK room.
+Added: Added a restricted area for banned players!
+Added: Added a -ban command for ranks 20+! (mostly a utilities update)
*Fixed: Fixed an issue with parts not appearing as loaded when the loading screen disappeared. (fixed it by increasing the time the loading screen is on your screen for!)
*Fixed: Fixed various small bugs!
Update 16
+Added: Added new loading screen! (with the google spinning bar that is on YouTube, I have been trying to make it for like SOOO LONG AND I FINALLY FOUND IT! I’M SO HAPPY!, anyways…)
*Fixed: Fixed minor issues with the AFK room not teleporting you to the Secure AFK game.
Update 15
+Added: Added new music (2 songs)!
+Added: Added a system where the supplies for storage go down when you get a drink or item!
-Removed: Removed the 3XP event as it has ended!
*Fixed: Fixed minor bugs.
Update 14
*Fixed: Fixed lag issue.
+Added: Added a 3X XP event!
*Extended: Extended the 3X XP event to end on Monday next week instead of Friday, so now you have the week to grind!
+Added: Added a -rules command for rankers to see what rank is next!
+Added: Added a system so now if your percentage for ranking up is above the minimum requirement, instead of starting over again, it shows “(100% ELIGIBLE TO RANK UP)”.
*Started working on: Started working on a third floor!
Update 13
+Added: Added more rules onto the Striking Table!
*Fixed: Fixed a minor issue with the “dying crops” feature not working as properly! This feature removes 5 crops from the storage so Farmers have to keep farming to keep the numbers up!
*Fixed: Fixed various minor bugs!
Update 12
*Fixed: Fixed an issue with the farm work area not giving XP or minutes.
+Added: Added a -timer command!
*Fixed: Fixed minor bugs.
Update 11 (FARM UPDATE!)
*Fixed: Fixed the entire farm not working!
+Added: Added a crop stock. (not visible yet, but still there)
*Revamp: Completely revamped the grass that farmers had to use!
*Fixed: Fixed an issue with the tool giver not giving you the Farmers Book and Rake when you walked into the farm!
+Added: Added -shutdown command to forcefully close one specific server instead of doing it for every single server.
+Added: Added -thronelock, and -throneunlock command to unlock and lock the Throne Room’s doors! (This will be for assemblies when we get more active!)
Update 10
+Added: Added seats in the Throne Room!
*Fixed: Attempted to fix the Farm. (I think I know the cause, but I will fix it next update!)
+Added: Added a -globalshutdown command for Overlord+ to use when the game has been updated so the servers can reset!
*Fixed: Fixed various small bugs!
Update 9
+Added: Added an announcements room (for awards or special announcements!)
*Fixed: Fixed minor issues with the -globalm; command not working as intended! Messages would appears as “Loading…” (hopefully), and the player’s name and display name should show up. (hopefully).
*Fixed: Fixed a minor issue with our Queen’s throne not having a seat!
*Fixed: Fixed a minor issue with the Training Room 1’s door not opening once clicked.
Update 8
+Added: Added a pinned message banner at the top of the screen upon joining! (Underlord+ can run -pin;[msg] to pin a specific message! The default message is "-pin;Welcome to Kastle Kingdom!
Kastle Kingdom is a progressive worker Role Play game where players start from the bottom, and work their way up to becoming an Overlord! Kastle Kingdom is inspired by Kavra’s Kingdom.
Want a job? Go to one of our lovely Receptionists and ask for a job!".
*Fixed: Fixed various minor issues.
Update 7
+Added: Added a Cooks area!
+Added: Added hidden text.
*Fixed: Fixed an issue where the floor wouldn’t go to the wall on the first floor!
*Fixed: Fixed minor issues!
+Added: Added a striking table where you can now view the game rules! More rules are added, and the current rules are subject to change at any time!
+More!
Update 6
+Added: Added Rankers room on the 2nd floor!
+Added: Added a -award command for Guards +. (Work in Progress, bugs may occur)
+Added: Added ranking commands for rankers!
+Added: Added more torches on the 2nd floor to make it brighter in there.
+Added: Added ranker work zone.
*Fixed: Fixed minor issues.
*Improved: Improved the overall game play!
Update 5 (HUGE UPDATE)
+Added: Added torches into the training area rooms!
+Added: Added a Receptionist Book for trainings.
+Added: Added a book giver when you walk into the Training Corridor!. You are given the Receptionist Book when you walk into the Training Corridor. (Corridor is the long hallway that connects all the Training Rooms)
*Fixed: Fixed minor issues where you wouldn’t be able to walk through some doors as there would be invisible walls. (hopefully)
*Changed: Changed the size of the training rooms as they were too big!
*Fixed: Fixed minor issues with the Trainers Ipad not working properly! It wouldn’t make the UI appear when you equip it!
Update 4
+Added: Added trainers rooms to the 2nd floor!
+Added: Added automatic chat messages for the training system!
+Added: Added a Trainer’s Ipad tool that is automatically added to your inventory if you are above rank 7 (trainer).
*Fixed: Fixed minor issues with the green button in receptionist sending you to the top of the stairs!
+More!
Update 3
+Added: Added a green & red button for receptionist seats!
+Added: Added seats for the waiting room.
Update 2
+Added: Added XP adders that give you XP for working!
+Added: Added an XP GUI that shows you when you get awarded XP and how close you are to ranking up!
+Added: Added a green button to send recruits to the waiting room!
-Removed: Removed all the other seats in the Reception room except for one to hopefully find the cause of the seats not updating who’s sitting.
*Fixed: Fixed an issue with the seats not working. (hopefully)
Update 1
*Fixed: Fixed a major issue with the doors not working!
*Fixed: Fixed an issue with the upstairs teleporter not working!
*Fixed: Fixed an issue where some walls upstairs weren’t showing when you went upstairs!
+Added: Added more torches around the castle!
+Added: Added a Staff spawn so staff can spawn inside the castle instead of at the lobby where Recruits & Guests spawn!
Conclusion
This is the update list for Kastle Kingdom!.
Play Kastle Kingdom now!
We actively update this game on a regular basis of random updates. The update schedule of when the game will most likely receive an update is listed below.
Update schedule for days that will most likely get an update. (Summer Schedule) Updates can still happen on days where it says “No”, but is isn’t likely.
Day | Update (yes/no) |
---|---|
Sunday | Yes |
Monday | Yes |
Tuesday | Yes |
Wednesday | Yes |
Thursday | Yes |
Friday | No |
Saturday | Yes |
Update schedule for days that will most likely get an update (School Year Schedule) Updates can still happen on days where it says “No”, but it isn’t likely.
Day | Update (yes/no) |
---|---|
Sunday | Yes |
Monday | No |
Tuesday | Yes |
Wednesday | Yes |
Thursday | Yes |
Friday | No |
Saturday | Yes |
King’s Kingdom Revamp Leaks
All leaks are in order
NEW OBBY CALLED “CLASSIC OBBY” MINIGAME FOR KK REVAMP!
We’re starting with remaking the Reception area. Recruits and guests WILL be able to go to other places, other than just the “waiting room” to get trained. Before they’re allowed to go to the castle, they must go to reception, then security, then ask where they can go and then they will be brought there. We do encourage people to get trained tho. The first picture is the current version of the reception area. The other pictures are the new reception area. In this reception area, EVERYTHING was remade from scratch, no models were reused, EXCEPT for the monitor. This newer area should run way better than the old, and shouldn’t break randomly without reason and not provide an error. Please note that the new reception area is not final and may be subject to change.
I wonder what these buttons do.
I wonder what minigame this is, wait… is it even a minigame?
This is the brand new pin UI! you can even close it by clicking on it!
This is the brand new announcements UI, is subject to change but this is what we want it to be so far! Is there too much yellowish orange?
Restaurant!
A sneak peak at the non-final version of the cart ride game!
There may be some changes like track extension or obsticals you must complete like spinning parts
New command logs UI. It doesn’t reload each time you view it. It also adds each new item in command logs without refreshing the entire list!
New Striking Table!
King’s Kingdom Revamp will feature a new -playtime command which will show you how many minutes you’ve played the game for! (no screenshot for this leak)
Guards now have a /warn command which acts as a strike system. The striking system ahs been re-worked. It now has categories. So you will receive warnings based off of categories.
Categories:
Category 1.
This is the least offense category.
Punishments:
3 warns, then a kick.
Category 2.
This is more of a worse offense.
Punishments:
2 warns, then a kick.
Category 3
This is the most offense.
Punishments:
Kick, Server Ban, Game Ban
Please note this is subject to change.
Have a suggestion? Feel free to message me on Roblox via my Profile or on the Developer Forums.