Knife Frenzy - Devlog #3

UI Overhaul!! I redesigned ALL the UI’s in my game. Theres no mobile support yet because I suck at sizing…

Inventory

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Shop

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Codes

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Trading

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Sidebar

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I am not the best at UI Design. Please give feedback! (and tips on how to make mobile sizing lazier :pray:)

2 Likes

the ui dont have the same style i feel like u just made a one to one copy of other GUI and mashed them together especially when you take a look at the sidebar and inventory

4 Likes

Looks like you just cloned a ton of guis and didn’t stick to one design. CHOOSE ONE AND STICK TO IT!

1 Like

I actually didn’t! It’s a redesign of the old UI I had and I spent time on each one of them. Inventory took ~20 minutes while the Shop took around a whole 2 hours. The UI theme is “UIBLOX” (Roblox’s React UI) but the icons I’m using are just vectors, and I’ll prob find some icons soon for it to match the style of the UI.

What you said makes 0 sense. I stuck to one design. Look up “UIBLOX” it’s what Roblox uses to manage their UI’s.

i suggest that u actually base off your ui theme to ur games style cause from what im seeing since its a knife game it should have a more sharp design rather than a generic beveled corner and oversaturated look aton of games have cause the ui looks exactly like it came out of an avatar catalogue game

1 Like