Wanted to know how my knife attack and equip animations looked.
Any advice or criticism is welcome.
Wanted to know how my knife attack and equip animations looked.
The equip animation looks cool even if i am not sure if we can do that on real life. The slash animation looks basic to me and i think you can improve it. Maybe a bigger movement for the slash?
the animation is too linear and perhaps too abrupt on some parts which makes it really unrealistic. I think following a spring-based progression would make it much better. However, doing this in roblox would be impractical i suppose unless you’re using a plugin.
there’s no real reaction to catching the knife, and it falling looks quite choppy and linear
the swing is quite linear and too fast too
What would be best? I used the built in animator, but was considering redoing it in blender or moon animator.
I think it’s up to preference, both are good in their own ways.