Korblox Deathspeaker R15 UpperTorso collider is too large, drags on ground

I noticed the Korblox Deathspeaker bundle was wobbly and jittery in R15 mode:

The cause is the UpperTorso collider touching the ground. Setting CanCollide to false shows that it is the collider causing the behavior.

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Thanks for the report! We’ll follow up when there’s any update on the issue.

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doesn’t the headless head have a similar issue where you could jump on people in a really specific way to fling them? i remember seeing a video on youtube about something similar but it might’ve been patched