Kyro Monsters | A new creature-capturing, turn-based battle game.


UPDATE:
Kyro Monsters is further into our development, and more youtube videos have been posted on this channel:

If you want more updates, join the discord server at the bottom of this post!


I have been working on turn-based battle games for the good part of 2 years, and I am proud to announce the official game that is resulting from it.

This game is called Kyro Monsters, it features 278 different creature designs, which players can capture, battle, trade, grow, etc. It mainly focuses around the Turn-Base Battle Engine, which I have personally devloped for this game.
Previews of the battle engine can be found on my YouTube account here:

and here:

As you can see the main updates between the older preview and newer preview are animations, Battle UI, sprite sizes, VS screen, new moves, switching monsters, and using items.

But that’s not all!

The game also features an extensive map, unlockable through playing the story-mode. Unique characters and events together build the region of “Valenti” which the player has freedom to explore. Each city in the game features a Battle Arena which will award the player upon defeating the Arena King / Arena Queen.

If hunting for rare creatures is more your style, then you can search the “Wild Zones” in the map for a chance of capturing the “Anomaly” Kyromon, which have different colouring than the regular Kyromon.

Here is an example of an Anomaly: (left is Anomaly, Right is regular)

This game is developed by “Vaultblast Games” which is owned and directed by me (@IsBocky)
The main operations of development happen on our discord server, which is found here:

So, if you have any questions please join the discord and ask us!

2 Likes

Interesting… is it any different from Pokemon though?

the creature designs look amazing

Looking good… One thing i notice is that the when you battle the trainer, it has a very long startup…