This build took around 5 hours to make not just the model it’s also; animating, waypoints, scripting, and etc.
A cool little feature for one of my games and also just shows that Roblox can handle large massive bunch of hovering objects without any lag issues, if you do it right.
There are currently no crashes/explosions for the zeppelin as for right now, but it’s pretty simple to do it regardless. (Just anchored and do not use any Roblox physics)
Hey, being a translator roblox filtering is always an hassle, I think you should remove the logo (which i cant say the name else I would’ve get banned) and replace with a logo of yours in the case you pubblish the place. Nice work tho
Oh my god you’re right I completely forgot about moderation on this platform!!!
Even though it’s history it’s still = bad but yeah I’ll change it before it’s published into my dlc.