Lag upon kill / resetting

Hey! My game is getting laggier and laggier, each time you reset / get killed. I have absolutely no clue where this is coming from. I have already checked the scripts client side:

Before:

After:

This doesn’t seem really critical or am I stupid? Please tell me how I can fix this issue. :sob:

The only possible issues I could think of for something like this is continuous errors or warnings, blocks or parts that are causing collisions or haven’t been anchored. Sometimes just having a lot of things being rendered at once can overwhelm the game too.