Lag when moving, scaling, adding or deleting parts. High fps otherwise

The problem I’m having is I have a good fps of 60 when working in game, but when I move a part, delete it, duplicate it, or just resize it, the game lags and the FPS drops down to seconds per frame.

I hold no responsibility with the lag and all I was requested to do was a simple task. What should I do to stop the lag when doing the above?

What is in your workspace? if there is a humanoid delete it.

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I’ve actually had this problem before! Do you have a Humanoid instance located in Workspace? If so, delete it.

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Thanks, two humanoids were loose in workspace.