Lagging spaces in GUI text objects not rendering

Lagging spaces used to create buffers for text objects are no longer being rendered in Studio or on the client. My intro UI uses a couple of space characters to create an aesthetically pleasing buffer between the right justified text and the edge of the button, but now it no longer appears despite the Text property indicating that these spaces are still there. I first noticed this issue today.

Running Windows 10, Studio version 0.294.0.126818.

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This was caused by a change I made to improve how TextBounds was calculated in cases with trailing whitespace. It seems there is a bug that causes the whitespace not to get included in this case. I will get this change turned off and make a fix.

4 Likes

The feature was turned off, the bug should be fixed now.

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