Laggy with npc model

Is there a way to prevent my npc from causing lag? any npc with high models that are close together often lead to increased lag and slow down the game system. i have already tried various solutions and using anti-lag script for this npc lag problem, but it still doesn’t work.

and i only think using many script on npc is make lag or something. Even though I don’t add many NPCs to avoid making the game lag, the only problem is that the npc have high models they are have.

also, i was using low pc, sorry about that

render npc animations on client, it may fix it? From what I’ve learned, the server should realistically only be used for playing game music, data handling, data storage, and irrefutable validation. There is a possible chance that if you space out the NPCs, they also lag the game less as density of assets is what causes a lot of lag (based on quick research I did to try and help with your problem).

Although, in my game, I also play animations through the server, which doesn’t seem to affect my game performance at all. Maybe it’s a different issue? I recommend trying to learn how the Micro Profiler works so that you can see what is causing issues.
Alternatively, look at the performance stats and simultaneously try going into the dev console and see what’s consuming a lot of memory if there is abnormal amounts being used.
Hope this troubleshoots your problem!

It’s rendered on the client; Roblox is not a cloud gaming platform.



ye i simple see it