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Added magic spell items (use your normal ability key while holding it to use the spell)
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Added gems that can spawn in caves that can be used to craft spells
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Added a magic table (used for crafting spells)
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Added a miniboss system where the boss does not give levels and the boss is easier to fight. (they have a yellow boss bar)
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Added blood moon watcher (they can only be found during a blood moon)
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Added random wind directions when the weather changes (this does not affect gameplay currently)
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Added a rain transition effects and leafs now shake based on the wind direction
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Added new armors
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Added new “attack types” (physical, ranged, and magic) they can be identified by the colored damage indicator
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Completely overhauled the inventory and crafting system while also combining them
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Overhauled caves
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Made it so then props(not structures) respawn every 15 minutes after being destroyed
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Made it so then only bushes, large bushes, and small rocks spawn near the center of the world (only applies to land not beaches or mountains)
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Increased arrows crafted at once (5 → 10)
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Made it so then durability only gets damage 1/3 of the time
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Added a new weapon drop for defeating the Easter Island Giant
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Added a crafting recipe for wool
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Added berries that drop from bushes
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Changed the probability of food dropping for most trees to make food more common
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Nerfed fire damage so when the target is wet, fire is instantly removed
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Reworked hit detection for weapon swings
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Added 2 new slots to hold and equip items with in the toolbar (5 → 7)
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Changed the camera so you can slightly zoom in and out instead of being a fixed distance
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Made it so then campfires set players on fire on touch
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Fixed a bug where npcs would walk through walls and fall into floors while launching themselves upwards
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Fixed a bug where leggings material changed when the chestplate changed
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Changed the object breaking system to where there is no hold time and no delay and can be clicked
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Fixed a bug where building blueprints would still reopen when the blueprint breaks
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Added more tips
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Made islands spawn closer and generate closer
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Rebalanced some crafting recipes
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Fixed cactus leggings not applying damage when hit
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Added new music for when it rains
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Reworked water cup to allow the user to drink water 3 times before they have to refill water
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fixed water cups being able to be refilled in caves
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Added mini boss summon items for more loot
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Reworked the red dragon boss to deal more damage but also be immune to fire
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Added a drop from the red dragon that uses the same fire breath move
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Added chickens and feathers
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Added a new death screen to let the player decide where they want to respawn
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Fixed a bug where all conditions would last after death
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Buffed all armor by 10-20 health
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Made tungsten armor give afterburn immunity
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Added new music to the day time of the desert (made by @TangleyTrollFace)
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Added secondary abilities (can be changed with modifiers)
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Added the group feedback system
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Made it so then custom tool animations work on npcs
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Added the grim reaper that summons after you kill 75 skeletons
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Added a souls system
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Just fixed the npcs in general
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Added a new biome the gravelands
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Added a ember set
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Made it so then the first day starts on sunrise and the first day last 2x longer (until it reaches night time)
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Made it so then settings save
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Added a new logo