Hello everybody on the devforum. My name’s Bryce. I’ve been working on developing an FPS game in roblox for the past 3 years or so, and I’ve come to a point in my journey where I want to show my work and see if I can do some learning. The game is not open sourced and therefore I wont be posting it directly here.
The game is similar to CSGO/Valorant. With specialized source-engine feeling movement, abilities and gunplay leaning more towards counter strike with spray patterns.
If you are willing to check out my code and give me some tips or pointers, please leave a comment and I will privately message you with a link to the github repository. Thank you!