So I want to make a radar system for my storm chasing game, that tracks the storm around.
However my map is the size of 15 full-sized baseplates put together.
(size of map)
Making a radar that is that large and readable seems almost impossible to do.
Any little ideas on how will help.
You could probably make a radar map the size of a baseplate, and if the storm is outside of the boundaries of the map (calculate by doing (yourPos - stormPos).Magnitude > mapSize
), you can get the direction of it (by doing (yourPos - stormPos).Unit
) and place it on the edge of the map UI.
The UI part might be a little bit confusing to implement but the rest should be pretty straight forward.