[strike]You can test with any place. When you publish any place with an ImageLabel, the whole thing goes out of wack.
When opening the attached place, you should see a ? in the middle of the screen.
When published and looked at through the newest Roblox Player, the sheet shows the entire image.
Now that Studio has been updated, it’s much easier to test.
The model attached to this post is a ScreenGui. Merely set this up shortly before the sprite sheets thing was official.
You’ll notice that changing the ClipsDescendants property of the ExplorerIcon Frame changes the resolution of the image.
Now that Studio has been updated, it’s much easier to test.
The model attached to this post is a ScreenGui. Merely set this up shortly before the sprite sheets thing was official.
You’ll notice that changing the ClipsDescendants property of the ExplorerIcon Frame changes the resolution of the image.