Latest Roblox Player Build broke spritesheets

[strike]You can test with any place. When you publish any place with an ImageLabel, the whole thing goes out of wack.

When opening the attached place, you should see a ? in the middle of the screen.
When published and looked at through the newest Roblox Player, the sheet shows the entire image.

EDIT: Attachments seemed to be broken so here’s a link
http://www.mediafire.com/?rt9numvlqqm6cjd[/strike]

Alright, my bad. It appears that this is a different bug altogether.

www.mediafire.com/view/9jxepovkv5rwl83/OnlineStudioSprite.rbxm

Now that Studio has been updated, it’s much easier to test.
The model attached to this post is a ScreenGui. Merely set this up shortly before the sprite sheets thing was official.

You’ll notice that changing the ClipsDescendants property of the ExplorerIcon Frame changes the resolution of the image.

Link 404’d, Greg!

we’re not special enough

Yeah, I had to add a link. The attachments dont work.

Righto.

I just uploaded your level and it works for me.
Are you on PC or Mac?

[quote] Particles - Roblox

I just uploaded your level and it works for me.
Are you on PC or Mac? [/quote]

I’m PCing it up.
Huh, that example worked for me as well.
I know it’s broken in some specific cases then. Let me replicate it again, sorry.

Alright, my bad. It appears that this is a different bug altogether.

http://www.mediafire.com/view/9jxepovkv5rwl83/OnlineStudioSprite.rbxm

Now that Studio has been updated, it’s much easier to test.
The model attached to this post is a ScreenGui. Merely set this up shortly before the sprite sheets thing was official.

You’ll notice that changing the ClipsDescendants property of the ExplorerIcon Frame changes the resolution of the image.

We’ll ship the fix to this bug in ~two weeks.
You can use ImageRectOffset/Size as a workaround, it’s nicer anyway :slight_smile:

Thanks for reporting!