Hello. I am trying to make a script that if the player clicks shift and x at the same time the player is launched forward. Here is an example:
I have tried setting a body force to the torso of the player but it does not work. and I do not know any r6 ragdoll scripts that are compatible with that type of movement.
could you show us the bodyforce script? Also I have already seen and used r6 ragdoll scripts, you just usually have to do the “unragdolling” yourself.
I dont have much of a script because I dont know how to make the body force go foward detecting where the player is looking. and I used a instance.new bodyforce in StarterCharacterScripts
Well, if that’s the case you’d have to use a localscript to get the players input, from there make it fire a remotevent, then from there make the server find the players humanoidrootpart, then do cframe lookvector * however much you want them to go forward, and also load the animation, (preferably do it on the client), then make it do a bodyforce, of that value so it launches itself forwards.
You may want to do further math/ tinker with this method I’ve provided, but I’m just giving you the basics of it I suppose. (Also note, the bodyforce will be in studs, so make it go at this studs per second sorta? dunno, haven’t really messed with BF’s that much.)