Launching and landing a space shuttle

Hey developers, I am just wondering how I should go about scripting a space shuttle to fly and land, if you know anything or have any ideas please submit a response.

The thing you want doesn’t take much scripting. I suggest you use an object called “BodyVelocity” and “BodyPosition” and mess with it’s properties. Thanks!

Also if you want it to fly. Then I suggest watching @Crazyman32 video’s.

We want it to be realistic (I am the Builder btw) for liftoff, performing actions in Orbit and landing etc.

As roblox engine doesn’t have air system so it will be difficult to make it realistic. But you can create your own simulation by scripting. There are basic ways and harder ways to create simulation. It depends on game. But point to be noted that too much realistic simulation might make the plane harder to control. Like eg : In realistic plane your need to start your engine. After that you need to throttle to fly it up. Then you use the rudder to move it left or right. You know what I mean. It depends.

I’ll be developing more and more features for this type of stuff. The system of flying the shuttle (only done on landing) will be using keyboard controls such as W, A, S, D, R, F, E, Q and such.

Alright. If you get stuck then as I mention somebody above, watch his vids :smiley:

Can I have a youtube video link?

here : https://www.youtube.com/user/ROBLOXcrazyman32

Video not channel.

30 characters

Search the whole channel. Also search plane in toolbox. You can find his plane in first

We are still looking for suggestions everyone.