This post is a followup to the linked post since it was requested I made my own post.
Whenever I add parts to the character and destroy them the GraphicsTextureCharacter memory spikes and does not ever go down. My game uses a lot of character auras / effects so this is severe and the lag isn’t slight either.
I made a test place that makes a character aura when you press Q to test this bug / memory leak and it can even lag a baseplate.
I encourage you to try pressing Q over and over without any layered clothing on then put layered clothing on and press Q. By mashing Q with layered clothing for like a minute I got this:
Status update on #2 Memory growth: Thanks to the excellent, isolated and specific repro case, we were able to identify the issue very quickly. The fix should roll out in the next few weeks.