Layered Clothing Glitched out my Boombox

So I have a problem with my boombox when layered clothing is enabled and worn.
it glitches out the whole Texture on the boombox but I don’t know how to avoid it.

Boombox with Layered clothing worn:
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Boombox without Layered clothing worn:
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Odd, is this boombox an item off catalog or in-game? It looks like an issue of the addition of the layered clothings’ textures to your avatar texture overlapping where the boombox is UV mapped to.

the boombox is in-game not off catalog.

Does refreshing/reassigning the texture ID after the boombox is added on a layered clothing player fix it?

The boombox is a MeshPart with a Sound Instance inside it.
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idk but i went onto studio and it didn’t do it this time ig its random?
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this is very strange because it happens randomly.
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just wondering if there is any way to make the layered clothing ignore the boombox.

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What does it look like when it is in the PlayerModel?

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ok layered clothing is really buggy tbh it keeps bugging things out like right now the boombox went invisible and it glitched out my pants and shirt
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and sometimes it fixes itself

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