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What do you want to achieve? A custom character that can wear layerable clothing
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What is the issue? Once clothing is added to the character’s folder, the clothing mesh deforms, doesnt give wanted results
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What solutions have you tried so far? I’ve tried applying inner and outer cage meshes, different attachments, scaling, i’ve tried editing the cage mesh many times
Heres the parts info in the explorer tab if it helps at all
All wrap targets use the outercage mesh of the model