I’m having an issue with getting layered clothing to appear correctly on a character. Long story short, it looks like this on a non-player rig.
When loaded onto my own character, it looks fine.
My code:
local DefaultCharacter = SS.DefaultCharacterR15:Clone()
DefaultCharacter.Parent = game.Workspace
local Description = Players:GetHumanoidDescriptionFromOutfitId(Table.id)
DefaultCharacter.Humanoid:ApplyDescription(Description)
local Camera = Instance.new("Camera")
Camera.Parent = ClonedGui
ClonedGui.CurrentCamera = Camera
local direction = (DefaultCharacter.Head.Position - Vector3.new(Camera.CFrame.X, Camera.CFrame.Y, Camera.CFrame.Z)).unit
Camera.CFrame = CFrame.new(DefaultCharacter.Head.Position - direction * 5, DefaultCharacter.Head.Position)
local id = ClonedGui.EquipButton.ID
id.Value = Table.id
DefaultCharacter.Parent = ClonedGui.WorldModel
This is the only piece of layered clothing I own, don’t judge the clothing choice