Layering tool for manipulating and visualizing sections of Roblox builds.
This plugin is in beta. There are probably some bugs I didn’t catch. There are also some features I haven’t implemented yet. Feedback is welcome!
Functionality is very similar to layering in most image editing software.
- Each layer can be hidden and locked.
- Layers can be rearranged, edited, and removed.
- You can move parts between layers.
- You can select every part within a given layer.
You can now turn the plugin on/off by pressing the “power” button on the bottom left of the widget. This allows you to work outside of the plugin as if it was closed.
Everything inside of the camera is now ignored. It is not unusual for plugins to store visual indicators inside of the camera. This plugin was interfering with them.
Invisible layers have been made more clear. Previously, only the visibility icon changed. Now, the color of the icons and text changes as well.
Fixed issue where initially locked parts unlocked themselves when you unlocked the layer they were in.
Manually removing relevant tags from an instance will exclude it from the plugin.
Update 1Closing the plugin will now disable it until it is reopened. Previously, adding instances with the plugin closed continued to place them in the last selected layer.
Adding an _ignorelayers tag to an instance makes it invisible to the plugin. This is useful if you want to insert something without it being effected by the plugin.
The “_layers” folder now only exists if it needs to. Specifically, it only exists if there are active hidden layers.
The plugin adds the following shortcuts to Roblox Studio:
- Make Folder
- New Layer
- Remove Layer
- Layer Up
- Layer Down
- Move Up
- Move Down
- Select Layer
- Move Selection to Layer
- Toggle Layer Visibility
- Toggle Layer Locked
None of these are bound to anything by default. To set keybinds go to File → Advanced → Customize Shortcuts, and search for any of the listed shortcuts. All of the functionality above is available through the interface as well.
Using Sweetheartichoke’s Tag Editor plugin makes it easier to distinguish between layers in the workspace.
The plugin occasionally creates a folder in ServerStorage called “_layers”. Don’t delete this folder. If you’re using Rojo, set
$ignoreUnknownInstances in ServerStorage to true or add the folder to your project json.
The Select All tool / keybind combined with the Make Folder shortcut makes it easy to organize your workspace. Select Layer → Select All → Make Folder → Rename → Repeat.
Layer icon made by Freepik from flaticon.com
Power icon created by Gregor Cresnar - Flaticon