Laying animation makes player float a little

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want a laying animation to play whenever the player lands and they’ve been falling for more than one second
  2. What is the issue? Include screenshots / videos if possible!
    this is what my animation is supposed to look like:
    image

But, this is what it looks like in game:

As you can see, the animation is supposed to lay flat ON the ground, but in game its floating.
3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I’ve tried changing the animation so the player lays down deeper into the ground with half his body inside of it, but that didnt work.

Also, yes, the head accessory has cancollide OFF, so thats probably not it.

Please help me if you know what im doing wrong!

Maybe lower the RootPart CFrame Y position via script

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